Robert Zubek's dissertation online
It's been a while since I last visited Dr. Robert Zubek's blog; in the meantime, he put up his dissertation. Congratulations. 200 pages. Too much for one sitting. Got to page 23 today; the last thing I read:
Must read further.
Update 26.May, 12:10: I've been dreaming about this shit tonight. Nobody could understand the equation
See, as long as I accept what I take to be its
My interpretation of this line of text - is it the one that the authors (Robin Hunicke, Marc LeBlanc, Robert Zubek) intended me to have? - is that it shows me three systems, two of which are acting on a third: one by creating it, the other one by consuming it. In this case, MDA theory explains the system that is acted on, labeled Game, perfectly well to me.
However, my
This leaves no room for MDA theory per se. However, that theory performs an essential function for
I will have to show how I transform Premise 1 into Premise 2.
However, the designer cannot shape the dynamics or aesthetics directly - only the mechanics are available for manipulation.Not sure I agree. What if I substituted "dynamics" with "plot", and "aesthetics" with "character"?
Must read further.
Update 26.May, 12:10: I've been dreaming about this shit tonight. Nobody could understand the equation
Spectator = Actor
even in my dream! How bad is that? See, as long as I accept what I take to be its
Premise
, MDA (PDF format) makes perfect sense. What I mean with Premise
can be written like this: Premise 1: Designer - creates -> Game <- consumes - Player
My interpretation of this line of text - is it the one that the authors (Robin Hunicke, Marc LeBlanc, Robert Zubek) intended me to have? - is that it shows me three systems, two of which are acting on a third: one by creating it, the other one by consuming it. In this case, MDA theory explains the system that is acted on, labeled Game, perfectly well to me.
However, my
Premise
is:Premise 2: Actor <- acts on -> Actor
This leaves no room for MDA theory per se. However, that theory performs an essential function for
Creator
s, and a System
based on Premise 2 will have to be shown to perform the same function.I will have to show how I transform Premise 1 into Premise 2.
scheuring - 26. May, 01:06